Gonna be using this thread for development on Faz-Anim 2 and thusly the Give-LIFE engine. With the current build which I’ve been on hiatus for a few months with- it is going to include the ability to use a Raspberry Pi Pico 2W and your local network to transmit signals to real servos. This has already been fully tested and working- with an explainer on the GitHub.
Its also gonna include the Faz-Anim 1 map and characters. I don’t know to what state I’ll drop this first build in but it’ll be the start to porting Faz-Anim 1 stuff.
ooh, this is certainly exciting. i’ve seen some fantastic stuff made with Faz-Anim, particularly the movie edition, so i’m glad to see more development!
Working on overhauling the UI from a control node to a full 3D scene so we can have much much better use of the camera alongside more physical objects to represent nodes. Its about halfway there.
I wanna introduce more decorative elements you can add to show boards, and then also get rid of the title screen and turn its buttons into actual show board pieces so you have a fun interactive startup screen
Changed my mind, no amount of nodes rework is really gonna give that simplicity of the old system. I’m reworking the whole thing to focus on a very easy but still powerful timeline editor. Should just hook into how the bots currently work pretty easy- just at the loss of importing any node showtapes.
Current commit has a lot done! You can now browse your shows, create them, import them from an RR file, edit them, ect! Its mainly been the structure but just a few more changes and it’ll be good for editing- for now its doing playback perfectly.
Edit: Added a system to preview your active changing of signals so editing while playing works
Update 15.1 is out that fixed an issue that broke a lot of things! Was an issue with how it exported to each platform. It also adds in the new logo and Freddy, Bonnie, and Foxy for the Faz-Anim 1 map